Flash 5
: Advanced
Course Length - 1 Day (6
Hours)![]()
Course specifications
Overview: In this course, you will use Flash to create dynamic
applications that range from e-commerce shopping carts to online forms.
Delivery: Flash 5: Advanced is a hands-on instructor-led class that
teaches you to use Macromedia Flash to develop Flash movies and interactive Web
applications.
Prerequisites: To ensure your success, you must have taken the
Software
Training course, Flash 5: Introduction prior to enrolling in this class.
Also, you must have a basic understanding of your computer's operating system.
For example, you should know how to launch an application, create and save
files, and copy files from CDs and other media. The
Software
Training
class, Windows 98: Introduction
is designed to teach these skills.
Performance-based
objectives
Lesson objectives help
students become comfortable with the course, and also provide a means to
evaluate learning. Upon successful completion of this course, students will be
able to:
·
Create animated
sequences using frame-by-frame and tweened animation,
and implement the three types of symbols and instances as both a development
shortcut and a method for optimizing file size.
·
Use ActionScript to create basic interactivity, such as image
rollovers, go to frame actions, get URL actions, and drag movie clip.
·
Add sound to Flash movies.
·
Apply advanced ActionScript techniques to create interactive forms,
evaluate the position of an object, and dynamically set properties of an
object.
·
Use ActionScript to dynamically set the properties of a movie
clip instance.
·
Use the testing
environment to optimize Flash movies, and publish and export Flash movies.
Course content
Lesson 1: An Animation
Review and an Introduction to Symbols and Instances
Animation
Overview
Understanding
Symbols and Instances
Editing
Symbols and Instances
Creating
a Shared Symbol Library
Creating
Buttons
Lesson 2: Interactivity
in Flash
Introduction
to Interactivity
Adding
Actions
Web-native
Printing with Flash
Lesson 3: Working with
Sound
Adding
Sounds to a Flash Movie
Triggering
Sounds
Importing
and Editing Sounds
Sound
Optimization
Lesson 4: Advanced Interactivity
Forms
Variables
and Expressions
Lesson 5: Object
Properties
Dynamically
Setting Properties
Evaluating
the Position of an Object
Lesson 6: Navigating,
Testing, and Publishing a Flash Movie
Using
the Movie Explorer
Evaluating
Download Performance